The
most amazing part about a brand is how well it connects to its
consumers and caters it's image in order to make the consumer feel
special in their own way. When we think of brands in a personal
sense, we each have our own brands that we as an individual can
relate with. Brands become a part of who we are. In the modern age
of today, brands have to change how they operate and make an attempt
in order to make it that we are as much a part of the brand as it is
of us. This can be said even about games and movie publishers.
Certain publishing names in the gaming world gives the user a general
idea of what to expect. Most users that already connect with the
publisher within one game that they have published are much more
likely to buy more games that are published from the same company.
It used to be that for games, there are a certain amount of in-house
testers that feel out bugs etc... But in today's world we are seeing
many more game "brands" reach out and invite the users to
test the games while it is still in development, they are taking the
initiative in order to create a community behind the games before
they are even released. Thus they create a market for the game and
those gamer's experience is passed onto friends and word of mouth /
social media makes their market even bigger. The point I'm trying to
get at, is that brand snow have to create a community behind their
product, a living, breathing, opinionated community that is no afraid
to speak up and let the brand know when they are faltering.
No comments:
Post a Comment